If you aren't, then you can understand that most people wouldn't shoplift even if shops were completely non-supervised. If you are, I don't expect you to understand why someone would prefer buying stuff if shoplifting it was easy. Point B actually boils down to personal ethics: either you're a thief or you aren't. Time is money, and mine is pretty expensive. Sometimes it's cheaper to pay for something than to spend weeks making the free version work, or learning its quirks. Well, point A is easy: because often we actually don't find the free one to do the same, or have the same usability. Why would someone in their right mind pay for commercial software instead of (A) using some free crap, or (B) pirating it? Or, to open that can of worms too, for music. The fact which some people fail to understand is that a helluva lot of us actually pay for software. So if even their inflated numbers don't say 100%, sorry, I don't believe the fallacy that goes "they've all pirated ". Or as I usually say, there's a reason there's BS in BSA. The'll even classify the neighbour's dog as a wolf because it sorta looks like it. Not.)īSA's only reason to exist is to cry wolf. (Surely _everyone_ would pay $6000, even in countries where it means 6 years' salary, to mod a $40 game, if it wasn't for piracy. You'll notice that no state exceeds some 40% and some are in the single digit range.Īnd bear in mind that the BSA is basically a sock-puppet that exists only to whine about piracy, and how some chinese kid pirating 3DSMax to mod a $40 game actually represents a $6000 loss for a company. No, seriously, look at their breakdown by states in the USA, for example. Believe it or not, even by BSA's numbers, piracy in the western world isn't that high.
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